Resume
Skye Shurts
Technical Artist
Professional Summary: Skilled Technical Artist, Consultant, and Professor with experience in 3D modeling, shading, rigging, pipeline, procedural, and game development. Ability to write and implement comprehensive curriculum at a university level, as well as consult on technical art, procedural generation, pipeline optimization including unix tooling and terminals like bash, and general 3D production.
Technical and Coding Proficiency:
- 3D Modeling & Animation: Blender, Houdini, Maya
- Texturing & Design: Substance 3D Painter, Substance 3D Designer, Photoshop, Illustrator
- Vector & Raster Graphics: Affinity Designer, Krita
- Video & Motion Graphics: After Effects, Premiere
- Game Engine: Godot, Unity, Unreal
- Music & Audio Production: Bitwig, Ableton Live
- Color Grading & Video Editing: DaVinci Resolve
- Coding Languages: Python, JavaScript, C#
Skills:
- Core Technical Skills: Technical Art, 3D Modeling, Shading, Procedural Modeling
- Visual Effects & Simulation: Lighting, Particle Effects, Fluid Simulation, VFX
- Texturing & Material Creation: PBR Texturing, NPR Materials
- Game Development & Environment Artistry: Environment Art
- Pipeline Engineering & IT: Render farm management, Linux, Terminal tools, development environments
Professional Experience:
Adjunct Professor | Utah Valley University
August 2022 - Present
- Authored and implemented comprehensive curriculum for game development and animation courses, with a focus on “3D for 2D Pipelines”.
- Oversees all aspects of course operations, including lecturing, grading, and administrative tasks.
Technical Art, 3D, Procedural/Pipeline, Editing | Independent Consultant, Artist
April 2023 - Present
- Contract artist - Lead 3D design at VR Wizards.
- Consultant on technical art, enhancing pipeline efficiencies.
- Consulted and 3D modeled for B2B commercial projects, offering technical art, procedural, and pipeline solutions including building a render farm.
- Teach Houdini to other Technical Artists
Tutor - Games and Animation | Utah Valley University January 2018 - May 2022
- Helped students with all the subjects in the games and animation program at UVU including: Unity, C#, Maya, Houdini, Substance, Unreal.
- Tutored fundamental skills including project and file management, and version control.
TA - Digital Media | Utah Valley University October 2017 - March 2020
- Helped the professor teach classes.
- Developed lessons on specific topics.
- Helped students with assignments during class time.
One-on-One Aide - Melissa Nelson Autism Center | Utah Velley University August 2018 - August 2022
- Coached assigned students one-on-one.
- Helped students use learning strategies to find success at University.
- Worked with faculty and students to ensure the success of each student.
Intern - Tridium
May 2021 - December 2021
- Selected from a competitive group of students for an internship, contributing to modeling, simulation, and AR projects for Tridium, and their clients.
Education:
Utah Valley University
Bachelor of Science in Animation and Game Development, cum laude
Associate in Science, honors
2017 - 2022
Banks High School
Diploma of Graduation
2007 - 2011
Certifications and Awards:
- Certificate of Proficiency in Digital Media
- 1st Place in Utah Valley University Digital Media Showcase 2022 (Games and Animation Category)