Projects

Discover Huntsville - AR App developed at Trideum

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Discover Huntsville is an AR app I helped create as a tech artist and programmer. I created procedural assets in houdini for the AR experience, designed NPR shaders, and coded in C# using Unity. Additionally I participated in planning and communication between teams and gave presentations and updates during meetings.

#Houdini #Shaders #3D Modeling #Pipeline #Unity #Game Dev #Surfacing #Programming

Spaces Aces - Unity Game

Skye Portfolio

This was my senior project at UVU. I worked on a team of 5 people to develop an MVP of an arena space dog-fighting game. Our team got first place at the Digital Media Showcase at UVU in 2022. I worked on pipeline optimisation, realtime FX, procedural systems, modeling, and shaders.

#Houdini #Unity #Blender #Shaders #Pipeline #Game Dev

Pysoma - Cross platform pipeline management tool for small teams

Skye Portfolio

Pipeline tool developed in Python to unify project workflows on small teams accross win,mac, and linux for teams using houdini.

#Houdini #Python #Linux #Pipeline #VFX #Film

Ratchet and Clank Scene

Skye Portfolio

Recreation of a scene from Ratchet and Clank as close as possible in Unity. Various tools like Blender, Unity, Substance were used to acoomplish this.

#Unity #3D Modeling #Blender #CSharp #Game Dev

Steampunk Airship

Skye Portfolio

Primarily a modeling and surfacing project done entirely in Blender in order to learn blender. It’s a fun steampunk airship of my own design.

#Blender #3D Modeling #Texturing #Rendering #Simulation #Surfacing

Houdini Waterfall Simulation

Skye Portfolio

This was a project I did while at UVU to learn fluid simulations in Houdini in addition to rendering and compositing.

#Houdini #Simulation #Rendering #Redshift #Compositing #Fusion

Sci-fi Hover Bike

Skye Portfolio

A sci-fi hover-bike of my own design modeled completely in Maya and then textured and shaded in Substance Painter.

#Maya #3D Modeling #Texturing #Post Processing #Shading #Surfacing

Vellum Cloth Simulation in Houdini

Skye Portfolio

Experiments in Vellum Simulation in houdini.

#Houdini #Motion Graphics #Simulation #Redshift #Rendering #Procedural

Tie Fighter - Houdini

Skye Portfolio

A Tie Fighter modeled, shaded, and rendered, completely within Houdini.

#Houdini #3D Modeling #Render #Procedural #Redshift

Still Life Renders

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These two projects I created photoreal still-life scenes and rendered them out.

#Blender #3D Modeling #Rendering #Photoreal #Compositing

Miscellaneous Motion Graphics

Skye Portfolio

This is a collection of smaller motion graphics projects I’ve done over the years. Most use Houdini and Blender.

#Houdini #Blender #Motion Graphics #VFX #Animation #Rendering #Compositing

Mograph Loops

Skye Portfolio

Loopable motion graphics shots.

#Houdini #Blender #Render #Eevee #Redshift #Cycles #Animation #Motion Graphics #VFX #Compositing

Miscellaneous Renders

Skye Portfolio

These are various smaller projects, eventually I put them in their own pages.

#Render #3D Modeling #Compositing #Surfacing #Shaders #Lighting

Hologram Shader

Skye Portfolio

A sci-fi inspired hologram shader made in Blender.

#Blender #Shader #Eevee